Mesh retopology applied to 3D models of cultural heritage for interactive visualization enhancement in Virtual Reality and Augmented Reality

Keywords: cultural heritage, retopology, photogrammetry, 3D digitization

Abstract

The high file weight in the models of cultural heritage digitised through scanning or photogrammetry makes it necessary to develop topological reduction strategies that allow maximum optimisation of these models for their use in environments such as virtual museums or any other form of interactive visualisation. With the focus on their accessibility, this work studies the efficiency of four computer applications used for 3D model remeshing. Using a methodology based on the observation of mesh attributes, a comparative analysis of their visualisation quality is made. The research is developed through a case study in which a model is obtained and verified using the UNITY®2022 1.18 videogame engine. As a result, a high visual quality is achieved with a significant improvement in viewing frequency of 55% on average over the original 3D model obtained by photogrammetry.

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Author Biography

Manuel Drago Díaz alemán, Facultad de Bellas Artes (Universidad de La Laguna)

Licenciado en Bellas Artes por la Universidad Politécnica de Valencia en 1991 y Doctorado en Bellas Artes por la Universidad de La Laguna en 1995. Responsable del grupo de Investigación Diseño y Fabricación Digital de la ULL. Investigador principal en los proyectos I+D+i de carácter competitivo “Fundición artística de objetos diseñados por ordenador mediante la utilización del ácido poliláctico como sustitutivo del moldeado a la cera perdida HAR2013-43928-P”, “Fundición artística de micro-esculturas diseñadas por ordenador, mediante el desarrollo de técnicas de impresión 3D basadas en el procesado digital de luz HAR2017-85169-R” y “La Célula, unidad de vida: Objeto de divulgación y aprendizaje desde la plataforma online 3D Virtual Lab. FCT-14-8578”. Posee un premio Internacional y cinco Nacionales de Creación Artística. Tiene realizados seis contratos o convenios de I+D+i no competitivos con Administraciones o entidades públicas o privadas. Desde 2011 su línea de investigación se centra en el desarrollo de las nuevas tecnologías de Diseño y Fabricación Digital y su adaptación a los procesos creativos en el ámbito de la Conservación y Restauración de Patrimonio Cultural y las Artes Plásticas. Es experto evaluador en el Área de Historia y Arte de la Agencia Nacional de Evaluación y Prospectiva (ANEP) desde el 2015.

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Published
2023-10-18
How to Cite
Díaz alemán, M. D. (2023). Mesh retopology applied to 3D models of cultural heritage for interactive visualization enhancement in Virtual Reality and Augmented Reality . Ge-Conservacion, 24(1), 87-98. https://doi.org/10.37558/gec.v24i1.1147